Unfortunately the current project continues to be delayed. I am currently job/internship hunting, which takes up a great deal of time and energy.
I have also been contacted by Fool's Moon Entertainment to work on converting their Mhar Fantasy RPG to Pathfinder, and potentially working on the second edition of the RPG as well. I am very excited about this project, but it does mean that I will have less time to work on my own project. I feel that it will also inspire me to get back to work though, so hopefully this project will push me to get my own out faster.
This is the official blog for Faceless Entertainment, a small private company specializing in roleplaying games. Our products can be found at Paizo's official website, RPGnow and D20pfsrd.com.
Thursday, 12 September 2013
Tuesday, 23 July 2013
Changing Release Date
I have still been working on the project, although much more slowly as I enter into the last week of course work. I will be able to devote a great deal more time to the project starting next week, but since I have just passed the halfway mark for writing and preliminary layout the release date will definitely have to be pushed back to August.
Once this project is finally done I aim to turn my attention to some other projects that I can finish very quickly.
Once this project is finally done I aim to turn my attention to some other projects that I can finish very quickly.
Wednesday, 10 July 2013
Progress Ongoing, But Pushed Back
I have made progress on the project since my last post, but have grown increasingly busy with schoolwork. I have also just finished editing the manuscript for "This is Not a Test," a post-apocalyptic wargame that is currently under development. You can learn more about it on the game's Facebook page, or official forum.
I am still hoping to have the new project finished and up for sale by the end of the month.
I am still hoping to have the new project finished and up for sale by the end of the month.
Friday, 7 June 2013
Work Continues
I have now reached the 20% mark on the fluff writing and layout on my latest project, and then I will head into final production and editing. I hope to get a lot more work done this weekend, especially since I have realized that one set of statistics will have to be redone. This product will be much larger than the ones I have released before, and hopefully will be very useful to GMs everywhere. I am really hoping to have this completed soon and then move on to something that will take less time to write.
Saturday, 1 June 2013
Work Progressing Well
My work on the latest project is progressing much faster than it has been for a long time. The main portion of the writing and layout is nearing 20% done and after that only the last stages of layout, editing, and adding artwork are left before it goes on sale.
Sunday, 26 May 2013
Still Moving Forward
So the mechanical work on my latest project is all done now! I am now doing fluff writing, layout, and arranging everything into the proper format. I will also be error checking as I go along.
I have posted a quick poll on the Paizo forums asking for input about layout, so if you would like to vote please stop by and let your voice be heard.
I have posted a quick poll on the Paizo forums asking for input about layout, so if you would like to vote please stop by and let your voice be heard.
Tuesday, 30 April 2013
New Opportunities and Progress
I have been speaking with Mark Gedak of Purple Duck Games and he recommended me to put my items up for sale on D20pfsrd.com. I have been planning on doing that for some time, but it slipped my mind. Getting the suggestion was just the push I needed, and there is now a Faceless Entertainment section up on their webstore.
In other exciting news, the project I have been hinting at has taken leaps and bounds forwards and all the mechanical stuff is nearly done. After that comes error checking the stat blocks, writing the descriptive text, and then editing and layout.
In other exciting news, the project I have been hinting at has taken leaps and bounds forwards and all the mechanical stuff is nearly done. After that comes error checking the stat blocks, writing the descriptive text, and then editing and layout.
Subscribe to:
Posts (Atom)